I work exclusively with AI stems using DeMix Pro (and LALAL for acoustic guitar.) @J. PUPSTER also uses Penteo to produce UDR (Upmix, demix, remix) while I use just demix, remix followed by brute force upmixing.But to answer your question more directly, e.g. working with AI stems requires more work and creativity. I'm sure I'm not the best but I get by. Working with true multitrack just seems a whole 'nother thing as you got what you got, although I can see a lot of overlap, I would think it easier in the sense you have all you need to start mixing with. With upmixing methods, forgetting Penteo and such that basically do it all for you, I stick to the frugal side.
Well, personally, I just ask the engineer what they did. I haven't run into a situation where I don't know what the original mixer did YET.I mean, you have to get all the levels relatively correct. Then how do you figure out what the original mixers did with post-processing such as reverb etc, and apply those affects without turning your mix back into the stereo‘s mud?
None of us were born knowing this stuff. One of my main mentors told me he got his education at M.I.T. - Mistakes I Tried.Well, to me, it's either no compression, or artistic compression (which usually means blowing the sound out). I think, with modern DACs and digital headroom, it's bad to compress a dynamic mix to bring up the level slightly when you can leave it uncompressed. I'm actually guilty of this with The Golden Bonana, I meant to normalize to it -18 LUFS but accidently normalized it to -18 RMS, which is -14 LUFS. I'll fix it one day...but I didn't know what I was doing then let's be honest.
For those of you that use Penteo and demix programs, I don't mean to imply that the work stops when the program produces something. e.g. I believe some people go the extra mile and make changes suitable for the content!I've been "upmixing" since about 2006 with various methods over the years. Since my goal was stereo > surround, I never had much interest in doing what everyone else was doing...although back then I'm guessing few would have access to multitrack unless it was derived from commercial work. Now stems are all over the net. Don't know where the come from and don't care. Just not my bag. Plenty of people doing that.
There are many paid tools now for upmixing. The only one I've ever used is a RipX trial. But the ones I normally use are sourced from GitHub or were made for Plogue by people I know. Not one much for spectral editing, although it can give good results with patience.
I use Plogue and Audition for mixing.
But to answer your question more directly, e.g. working with AI stems requires more work and creativity. I'm sure I'm not the best but I get by. Working with true multitrack just seems a whole 'nother thing as you got what you got, although I can see a lot of overlap, I would think it easier in the sense you have all you need to start mixing with. With upmixing methods, forgetting Penteo and such that basically do it all for you, I stick to the frugal side.
In a nutshell, really. That's my very quick take.
Ron Santo was my favorite 3rd baseman when i was a kid; Brooks Robinson was a close second . . . third baseman, that is. RIP
Having grown up in Lakeland, FL, I got to see a lot of Tigers spring training over the years. Grab a sixpack, find a seat and enjoy.I can remember listening to the Detroit Tigers on radio as a kid and every time they played the O's I just knew that Brooks would be the reason for the Detroit L that day. And sure enough. What a baseball icon !
Mr. Kaline went to school with my father at Southern High School in Baltimore City. My dad was always an Al Kaline fan which kind of made his kids fans too.Norm Cash, Jim Northrup, Willie Horton, Mister Al Kaline, Micky Stanley, Micky Lolich. The good ole days. I was a kid and would get pissed when Brooks beat them. Usually a clutch hit or stealing a Tiger hit out of mid air. I would cringe when the Os were in town.
Ahhh the memories.