Is there any reason that the .w64 "wave" file format would be a problem - fidelity-wise? I have started using Sound Forge to create 24/96 4.0 wav files, but they exceed the 2Gb file size limit of a plain old .wav file.
Have you tried working on a 4.0 or 5.1 wav file, with regards to clean up? For editing, it seems to be a real time saver, but I'm not sure that universal clean up across all of the channels at once is a good idea.
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