Apologies if this has already been posted elsewhere. I did a quick search and didn’t get any obvious hits.
There is a nice set of software called Virtuoso, both plugins for DAWs and standalone applications, for both Mac OSX and WIndows. See Virtuoso software. Virtuoso renders multichannel audio into binaural form for headphones. It comes with a number of sample “listening rooms” (different dimensions, reverb settings, etc.), it supports HRTFs in .sofa format, and it has built-in equalization curves for a large number of headphones. You can also request equalization curves for headphones that are not currently included.
I stumbled across Virtuoso in some of Michael G. Wagner’s YouTube videos on Atmos. Wagner is a media professor at Drexel who specializes in immersive audio, Atmos production, and gaming. To use on a Mac, you simply use Blackhole (free) or Loopback to route channel data from the built-in Apple sound system to Virtuoso. The Apple MIDI settings app is used to specify the layout (e.g., 5.1., 5.1.2, 7.1, 7.1.4, etc.). You can play Atmos or other multichannel audio from Apple Music or the TV app, route the output through Blackhole/Loopback (I use 16 channels), configure Virtuoso to read from that route and also setup the corresponding room layout and sampling rate, and press “play”. You can verify multichannel data are flowing in the graphs on Loopback (haven’t tried Blackhole yet). You can add a headtracker - several are supported - and Virtuoso will pan as you move your head along the 3 rotational axes. I verified that Netflix (via a browser) can be configured to output multichannel audio through the same setup.
In Windows you basically do the same, using Dante Via or other ASIO routing software, but for Atmos you need to have DRP (or other Dolby software). Ordinary multichannel works fine from FOOBAR2000 (for example). The advantage of the Mac is that OSX has a built-in Atmos renderer (at least for DD+ - not sure about non-streaming Atmos).
This is essentially a poor man’s Realiser A16, but for a tiny fraction of the price. I have an A16 and this comes very close (no Auro3D support, but better head tracking). True multichannel listening on headphones.
There is a nice set of software called Virtuoso, both plugins for DAWs and standalone applications, for both Mac OSX and WIndows. See Virtuoso software. Virtuoso renders multichannel audio into binaural form for headphones. It comes with a number of sample “listening rooms” (different dimensions, reverb settings, etc.), it supports HRTFs in .sofa format, and it has built-in equalization curves for a large number of headphones. You can also request equalization curves for headphones that are not currently included.
I stumbled across Virtuoso in some of Michael G. Wagner’s YouTube videos on Atmos. Wagner is a media professor at Drexel who specializes in immersive audio, Atmos production, and gaming. To use on a Mac, you simply use Blackhole (free) or Loopback to route channel data from the built-in Apple sound system to Virtuoso. The Apple MIDI settings app is used to specify the layout (e.g., 5.1., 5.1.2, 7.1, 7.1.4, etc.). You can play Atmos or other multichannel audio from Apple Music or the TV app, route the output through Blackhole/Loopback (I use 16 channels), configure Virtuoso to read from that route and also setup the corresponding room layout and sampling rate, and press “play”. You can verify multichannel data are flowing in the graphs on Loopback (haven’t tried Blackhole yet). You can add a headtracker - several are supported - and Virtuoso will pan as you move your head along the 3 rotational axes. I verified that Netflix (via a browser) can be configured to output multichannel audio through the same setup.
In Windows you basically do the same, using Dante Via or other ASIO routing software, but for Atmos you need to have DRP (or other Dolby software). Ordinary multichannel works fine from FOOBAR2000 (for example). The advantage of the Mac is that OSX has a built-in Atmos renderer (at least for DD+ - not sure about non-streaming Atmos).
This is essentially a poor man’s Realiser A16, but for a tiny fraction of the price. I have an A16 and this comes very close (no Auro3D support, but better head tracking). True multichannel listening on headphones.
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