Seal 1994 (2CD/Blu-Ray Deluxe Edition with new Dolby Atmos Mix!)


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The question here is that there are some sound engineers who make poor Atmos mixes and do not know (or cannot try) how to get any artistic performance out of it.
It helps massively if the Atmos engineer is a fan of the music and knows the tracks rather than having an Atmos engineer who's creating the mix because it's just another job.

No doubt AI software will take over the task anyway. If it hasn't already...
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How would you mix this in Atmos?

Starting mono at front and progressing by enlarging the sound over the room from Fronts/Top Fronts/Wides to finally settling at the whole Tops, while repeating verses with a long delayed echo at the Rears or alternating corners.

Also, we could think about following the film sequences, the sound could mimic each different scene, with the sound following her on the corners, filtering the sound when looking from outside the window, coming from above when her face is not shown in the film, changing the sound for mimic the more or less proximity to her face, etc.

Many ways to do it, from static room whole surrounding with different echoes and reverbs to aggressive ping pong pannings for each word or for each verse.

And the source is a single vocal mono. No need of multitracks at all.
How would you mix this in Atmos?

With this example as the source, we are not facing the problematic lack of multitracks.

As this is a single sound, there is nothing to separate in discrete tracks. You can make multiple copies of this mono vocals, and each one with a different treatment, delay, echo, reverb, filter, etc.... Now you have all multitracks you want.

The problem is when there are multiple instruments or voices on the same track. Although there is software to separate things, like vocals or particular instruments, the separation would not be perfect in most of the cases.